AS-3DCUBE-RGB6000P-P50-500 × 500 × 3000-IP20_LED 3D Matrix Lamp_Lighting Products_Products_Shenzhen AOSHOW Optoelectronic Technology Co., Ltd.

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AS-3DCUBE-RGB6000P-P50-500×500×3000-IP20
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AS-3DCUBE-RGB6000P-P50-500×500×3000-IP20

The AOSHOW3D cube pixel matrix lamp adopts P50 three-dimensional pixel array, is equipped with 6000 independent RGB pixels, has a lamp body size of 500 × 500 × 3000mm, and supports Art-Net network control and SPI pixel driving. It can cooperate with MADRIX, TouchDesigner and other software to realize 3D particle, stereo light wave, space vortex and interactive lighting effect, which is suitable for bar nightclub, stage, commercial exhibition hall and immersive digital art installation.

Immersive 3D light and shadow device
Art-Net Intelligent Control
TouchDesigner interactive lights
Bar Dance Creative Lighting

Product Details

AOSHOW3D Cube Pixel Matrix Light | 6000 Pixel P50 Full Color Stereo Lighting System

English name: 3D LED Cube Pixel Matrix Light

Product brand: AOSHOW

Manufacturer: Shenzhen AOSHOW Optoelectronic Technology Co., Ltd

Product model: AS-3DCUBE-RGB6000P-P50-500 × 500 × 3000-IP20

Product Type: 3D stereo RGB pixel matrix light

Core features: 6000 independent RGB pixels | P50 pixel pitch | 10 × 60 × 10 3D array | 500 × 500 × 3000mm lamp body | Art-Net network control | SPI pixel drive | MADRIX compatible with TouchDesigner | supports interactive light and shadow

1. Product Overview

AOSHOW3D cube pixel matrix lamp is a professional LED stereo lighting device integrating XYZ three-dimensional space pixel arrangement, RGB full-color independent control, Art-Net network control and digital artistic effect.

The product adopts P50 three-dimensional space pixel array, XYZ pixel center spacing is 50mm, standard configuration is 10 × 60 × 10, a total of 6000 independently controlled RGB pixels.

Through professional 3D pixel mapping technology, particle flow, dynamic light wave, space vortex, geometric figure and a variety of 3D light and shadow animation can be presented in three-dimensional space.

Different from the traditional two-dimensional LED display, the 3D cube pixel matrix light distributes the LED pixels in the three spatial dimensions of XYZ, enabling the audience to observe the stereoscopic light and shadow effect from multiple directions.

The standard product lamp body size is 500 × 500 × 3000mm, and the overall height is about 3200mm, including the top chassis.

The top integrates Art-Net to SPI pixel control system and power supply equipment, which can be controlled in real time through professional lighting software.

Products can cooperate with MADRIX, TouchDesigner, Resolume and other professional software to achieve 3D lighting programming, music synchronization and interactive digital art effects.

It is suitable for bar nightclub, stage, KTV, commercial exhibition hall, indoor cultural tourism exhibition hall, immersive space and digital art installation.

2. product technical specifications

1. Basic product parameters

Parameter nameTechnical Specifications
Product brandAOSHOW
ManufacturerShenzhen AOSHOW Optoelectronic Technology Co., Ltd
Product Name3D Cube Pixel Matrix Light
English name3D LED Cube Pixel Matrix Light
Product modelAS-3DCUBE-RGB6000P-P50-500×500×3000-IP20
Product type3D stereo RGB pixel matrix light
Lamp body dimensions500×500×3000mm
Overall height3200mm (with top chassis)
Pixel SpecificationsP50
XYZ Pixel Center Spacing50mm
pixel arrangement10×60×10
Total number of pixels6000 Pixels
Number of pixels in a single group600 Pixels (configured as specified, grouping to be confirmed)
LED colorRGB full color
Pixel ball colorMilky white
Pixel Ball SizeΦ6 × 10mm
Single pixel nominal power0.10W
LED theoretical total power600W
Nominal power of the whole machine700W
Input voltageAC110V / AC220V
Input frequency50/60Hz
Internal pixel signalSPI
Network Control ProtocolArt-Net
Built-in controller10-Port Art-Net to SPI Controller
Nominal control capacity40 Universes
RGB logic channels18000CH
Existing Power Configuration350W × 2, total 700W (capacity to be verified)
Power Input RangeAC100-120V / AC200-240V,50/60Hz
Control SoftwareMADRIX / Touch Designer / Resolume
Pixel Cable ColorTransparent/Black Optional
Product materialPlastic + Copper
Protection levelIP20
Installation methodTop fixing/professional lifting
Warranty period2 years (as per warranty policy)
Customized servicesSize, number of pixels, cable color and control scheme customization

2. 3D pixel parameters

Parameter nameTechnical Specifications
Number of X-axis pixels10 Pixels
Number of Y-axis pixels60 Pixels
Number of Z-axis pixels10 Pixels
XYZ pixel pitch50mm
Pixel number of horizontal XY single layer600 Pixels
Number of pixels in a single group60 Pixels (grouping method to be confirmed)
Total Z layers10th floor
Total number of pixels6000 Pixels
Per-pixel color channel3CH
Complete RGB logic channel18000CH
Lamp body width500mm
Lamp body depth500mm
Lamp body height3000mm
Overall height3200mm (with top chassis)

3. Electrical and power parameters

Parameter nameTechnical Specifications
Single pixel nominal power0.10W
LED theoretical total power600W
Nominal power of the whole machine700W
Existing Power Module350W×2
Rated capacity of existing power supply700W
Input voltageAC110V / AC220V
Input frequency50/60Hz

3. XYZ 3D Pixel Structure and Control Calculation

1. Three-dimensional spatial arrangement

X-axis: 10 pixels

Y-axis: 60 pixels

Z-axis: 10 pixels

Total number of pixels: 10 x 60 x 10=6000 pixels

Pixel Specification: P50

XYZ pixel pitch: 50mm

Lamp body size: 500 × 500 × 3000mm

The product establishes spatial pixel mapping through XYZ three-dimensional coordinates to realize three-dimensional animation and spatial light and shadow control.

2. RGB control channel calculation

Per-pixel color channel: 3CH

Number of pixels: 6000 Pixels

Total number of logical channels: 6000 × 3 = 18000CH

According to the calculation of up to 512 channels per DMX Universe, theoretically at least 36 Universe are required to carry 18000 RGB channels.

If each Universe is allocated 170 full RGB pixels, then 36 Universe can cover 6000 pixels.

3. 40U control capacity

Nominal control capacity: 40 Universes

Theoretical DMX channel capacity: 40 x 512 = 20480CH

Whole RGB logic channel: 18000CH

From the total number of channels, 40U can cover the logical channel requirements of 6000 RGB pixels.

Whether the actual 6000 pixels can be completely controlled, the number of pixels, Universe allocation, control chip timing and refresh rate of each SPI output port need to be confirmed.

4. 3D pixel mapping

By establishing corresponding XYZ coordinates through MADRIX or TouchDesigner, three-dimensional particle flow, spatial vortex animation, three-dimensional light wave, geometric change, dynamic color gradient, music rhythm response and interactive data visualization can be realized.

Core advantages of 4. products

1. 6000 independent RGB pixels

Using 6000 independent control pixels, the color and brightness can be set separately to achieve complex three-dimensional digital lighting effects.

2. P50 high density three-dimensional arrangement

Using 50mm nominal pixel center spacing, the RGB pixels form a regular array in three-dimensional space, suitable for the production of fine particles, light waves and geometric animation.

3. XYZ three-dimensional light and shadow

Through the arrangement of spatial pixels, the stereoscopic visual performance is different from the traditional plane display, which is suitable for three-dimensional particles, spatial vortices, dynamic light waves and geometric animation.

4. Art-Net Network Control

It uses Art-Net network input, which is converted into SPI pixel signals via a compatible controller to achieve professional digital lighting control.

5. Professional software compatible

Pixel mapping and dynamic light programming can be achieved through matching control systems with MADRIX, TouchDesigner and Resolume.

6. Interactive light extension

Can be combined with camera, human body sensing, gesture recognition, music analysis and other sensors, through the TouchDesigner and other software to achieve interactive light and shadow.

7. milky pixel ball

The use of milky white diffusion pixel ball is conducive to the presentation of soft pixel light-emitting visual effects.

8. Transparent and black cable optional

Transparent cables are suitable for transparent floating light and shadow devices, while black cables are suitable for dark-field stages, bars and entertainment venues.

9. Top integrated design

The top chassis integrates control and power supply equipment for centralized installation, commissioning and maintenance.

10. Support engineering customization

The size of the lamp body, the number of pixels, the spacing, the control mode, the cable color and the installation structure can be customized according to the project requirements.

5. Art-Net and SPI intelligent lighting control system

1. Control Architecture

The 3D cube pixel matrix lamp adopts the control architecture of Art-Net network input and SPI pixel signal output.

Typical connection:

MADRIX / TouchDesigner / Resolume → Art-Net Network → Art-Net to SPI Controller → RGB 3D Pixel Matrix

2. MADRIX Control

MADRIX can be used for 3D pixel distribution, animation programming and music linkage, and spatial RGB lighting effects can be realized through matching Art-Net output and pixel controller.

3. TouchDesigner Control

TouchDesigner can combine 3D coordinates, real-time vision, music analysis, cameras and sensors for interactive digital lighting.

4. Resolume visual linkage

The visual content of the show can be linked to RGB pixel lights through a compatible DMX/Art-Net output process.

5. Controller port assignment

Number of controller ports: 10 ports

Nominal control capacity: 40U

RGB logic channel: 18000CH

The actual port allocation, number of pixels, and output refresh rate shall be determined based on controller firmware and engineering testing.

6. installation structure and engineering requirements

1. Top fixed installation

The product adopts a top chassis and a drooping pixel array structure. The lamp body has a size of 500 × 500 × 3000mm and should be fixed and installed according to the field structure.

2. Professional hoisting

If the lifting method is adopted, the weight of the whole machine, the number of lifting points, the connection structure and the safety factor shall be calculated by professionals.

3. Power supply system

The power supply shall be configured according to LED full load power, controller power consumption, power efficiency and engineering margin.

4. Network connection

When using Art-Net network control, the IP address, Universe, network switching equipment and controller configuration should be reasonably planned.

5. Pixel Mapping

Before commissioning, it shall be confirmed that the XYZ coordinates, pixel sequence and controller port are consistent with the actual lamp arrangement.

6. Indoor use

The standard protection level is IP20, which is suitable for indoor dry environment and should not be directly used in open-air rain environment.

7. Maintenance and inspection

Regularly check the power supply, controller, network connection, SPI signal line and LED pixel working status.

7. typical application scenarios

1. Bars and nightclubs

Suitable for bar center hoisting, DJ stage, immersive space and three-dimensional music light matrix, can be combined with music rhythm to present dynamic particles, space vortex and three-dimensional light wave.

2. Stage and Concert

Suitable for concerts, music festivals, stage visual background and three-dimensional art lighting performances.

3. KTV entertainment space

Suitable for theme box, entertainment space and music interactive lighting device.

4. Indoor Culture and Tourism Exhibition Hall

Applicable to theme pavilions, digital art exhibitions, light and shadow art spaces and interactive experience projects.

5. Commercial Exhibition Hall

Suitable for brand display, commercial activities, art display and creative visual devices.

6. Immersive interactive space

It can be combined with TouchDesigner and sensors to realize the real-time linkage of human body, sound, action and three-dimensional light and shadow.

8. Installation and Use Precautions

Confirm the size and weight of the whole machine and the bearing capacity of the hoisting structure before installation.

According to the actual maximum power configuration to meet the requirements of the power supply system.

It is not allowed to run directly at full load when the rated capacity of the power supply is insufficient.

Confirm the Art-Net network configuration and controller port assignment.

Verify XYZ pixel arrangement and mapping order before debugging.

Check the SPI control chip protocol and output signal compatibility.

Ensure that the top chassis has adequate cooling and maintenance space.

IP20 products are only suitable for indoor environments that meet the requirements.

Professional load-bearing structure and safety fixing measures shall be adopted for hoisting.

Installation and maintenance shall be carried out by qualified professionals.

9. OEM / ODM customized service

AOSHOW provides customization services for 3D pixel matrix lamps and control systems.

Standard lamp body size: 500 × 500 × 3000mm

Standard overall height: 3200mm (including top chassis)

Standard pixel specification: P50

Lamp body size: support evaluation by project design

Product height: support customization

Number of pixels: support customization

Pixel pitch: support customization

XYZ arrangement: support customization

Cable color: transparent/black

Color Scheme: RGB Full Color

Control system: Art-Net / SPI

Controller configuration: according to the number of project pixels and output demand selection

3D pixel mapping: MADRIX / TouchDesigner scheme

Interactive system: music, human body, gesture and camera interaction

Engineering application: bar, stage, commercial exhibition hall, indoor cultural tourism and art installation

10. FAQ

Q1: What is AOSHOW3D cube pixel matrix light?

It is a RGB full-color LED pixel lighting device arranged in XYZ three-dimensional space. The standard configuration is 10 × 60 × 10, with a total of 6000 independent control pixels.

Q2: How many pixels does the 3D cube matrix light have?

The standard version has a total of 6000 independent RGB pixels, using P50 specifications, XYZ pixel center spacing of 50mm.

Q3: What is the product size?

The size of the lamp body is 500 × 500 × 3000mm, and the overall height is about 3200mm, including the top chassis.

Q4: How many control channels are needed for 6000 RGB pixels?

Each RGB pixel requires 3 logical color channels, 6000 pixels totaling 18000CH.

Q5: Can 40 Art-Net Universe control 6000 pixels?

It can be covered from the perspective of channel capacity, but the actual control capability still needs to confirm the number of controller ports, single-port pixel capacity, Universe allocation and output refresh rate.

Q6: Does the product support MADRIX?

3D pixel mapping and light animation can be realized through compatible Art-Net to SPI controller and MADRIX.

Q7: Can the product use TouchDesigner to make interactive effects?

Music interaction, human body induction and real-time three-dimensional lighting effects can be realized through compatible control system and TouchDesigner.

Q8: Is the product suitable for bars and concerts?

Suitable. 3D pixel arrays can be used in bars, DJ stages, concerts and digital art spaces to present three-dimensional light and shadow effects.

Q9: Can the product be used outdoors?

The standard version is IP20, suitable for indoor dry environment. Outdoor projects require separate evaluation of protective structures and engineering solutions.

Q10: Does the product support customization?

Support size, number of pixels, spacing, cable color, control system and installation structure customization according to project needs.

XI. Introduction of AOSHOW Brand and Manufacturers

Shenzhen AOSHOW Optoelectronic Technology Co., Ltd. (AOSHOW) was established in 2016 and is located in Shenzhen, China. It is a leading LED lighting manufacturer specializing in creative LED lighting, digital pixel lighting, intelligent control systems, and engineering applications.

The company's main products include 3D three-dimensional matrix lamps, 360 luminous pixel tubes, LED full-color pixel strips, flexible neon tubes, Art-Net SPI controllers and PSAC intelligent control boxes.

Products are widely used in bars and nightclubs, stage, KTV, commercial space, indoor cultural and tourism exhibition halls and immersive digital art installations.

AOSHOW is committed to combining LED digital pixel technology, 3D lighting design and professional intelligent control to provide professional LED lighting products and customized solutions for global lighting designers, engineers, system integrators and digital art creators.

Brand concept: light and shadow as the media, quality as the basis

Product proposition: let light and shadow have more possibilities

Official website:https://www.aoshowai.com/


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